Monday, December 12, 2005

MORE FROM ARCANA STUDIO

Two more books from Canadaland, one that does its job quite well, and one that doesn’t quite live up to its potential.

EL ARSENAL #2
Written by Salvador Vazquez and Drawn by Daniel Perez Sanchez


This is the middle part of what looked to be a promising and action-packed mini about futuristic mercenaries on the trail of a nasty bioweapon. But while the book looks fantastic (Sanchez is an incredible find) and has a number of nicely written scenes, it doesn’t quite hold together as an issue. Instead, it feels more like a placeholder so that the story can get to its climax, rather than an essential piece of the tale.

Of all the risks you run when writing a story with a three-act structure, this is the one that looms largest, especially when your story has an element of chess to it: it needs the pieces in certain spots on the board so you can execute your strategy for the finale. This is precisely what a read of EL ARSENAL #2 gives you. The characters gain information, have sex, change locations, get their ideas formed; the trick is to find a way to keep the pace from flagging, and unfortunately, Vazquez doesn’t quite get there. The pieces are perfectly acceptable, and you get the sense that Sanchez could illustrate the phone book and it would be gorgeous. However, you never quite shake the feeling that issue three is really what the duo want to be working on and that there is some boredom involved on the creative team’s part, alleviated only by some rather frank sexuality.

The other thing that surprises is the lack of actual action. Issue one was very lively, with a zippy pace, and lots of traditional tentpole film moments. But there’s only one brief spot of action here involving two guys shooting at each other in a bar, but it only lasts for a single panel. I get the sense that we must be in for a huge climax with the way this book held itself back. Hopefully, Sanchez and Vazquez will come through and deliver the goods.

100 GIRLS #6
Written by Adam Gallardo and Drawn by Todd Demong


On the flip side, this book delivers the action and plot movement in spades, powering itself up to a dramatic conclusion next issue. Young Sylvia finds the other ninety-five clones of herself and must battle a trained assassin in an attempt to set them free and absorb them back into herself. And hey, isn’t that a bit screwy, considering she’s only absorbed three others? Where’s that hundredth girl, anyway?

This is executed perfectly, first by giving the new reader a non-expository recap of the previous five issues through dialogue and story progression. Then all the pieces for this book fall into place in the exact same manner. There’s no slowdown, no hesitation, just a straight putting of pedal to metal and getting the book firing on all cylinders. It’s surprisingly brutal, as you easily forget that Sylvia is a young teenage girl, and to see her getting beaten up is somewhat disturbing. Yet that is precisely the effect you would want as a creator, because you want the audience to accept your stakes as real.

100 GIRLS ends with issue seven, and right now, I’m not sure if that means that the book will reach a definitive conclusion or evolve into some other form in a second series down the road. Either way, it has done well for itself, and its creative team has grown immensely and should be proud. If there’s more to come, I await it eagerly. If not, I salute it for a job very well done, indeed.

/Mason

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