Friday, February 18, 2011

Puzzle Agent and Soft-Bellied Detective Hector Expand Telltale Line-Up

Nelson Tethers coming to PlayStation®Network and returning to Scoggins

with Puzzle Agent 2; Hector: Badge of Carnage also joining Telltale line-up



SAN RAFAEL, CA. February 18, 2011 – Telltale Games, a leading digital publisher, today announces new investigative offerings for the coming months. First up, the U.S. Department of Puzzle Research’s Nelson Tethers will bring his sleuthing to the PlayStation®Network this Spring, and then return to Scoggins to complete what he started in Puzzle Agent 2 releasing in Summer. Additionally, Detective Inspector Hector from Clapper’s Wreake, the crime capital of England, will join Telltale’s line-up with Hector: Badge of Carnage.



Puzzle Agent 2, scheduled to release for PC, Mac, iPhone, iPad and PlayStation Network, builds on the award-winning puzzler developed in collaboration with indie comic artist and animator Graham Annable. Inspired by the popular Professor Layton games, Puzzle Agent centers on unusual happenings in the Nordic town of Scoggins, Minnesota, and garnered PC Gamer’s Puzzle Game of the Year in 2010, along with much critical acclaim. In the second Puzzle Agent game, ace puzzle investigators will return to the snowy mid-west to help Agent Tethers solve the mystery haunting the realm.



Hector: Badge of Carnage, is a lewd, crude and gritty law enforcement comedy, featuring tough-talking, soft-bellied Detective Inspector Hector – a flawed, misanthropic anti-hero with an unhealthy taste for all things criminal, corrupt or smothered with curry sauce. When a hostage crisis kicks off in the series pilot 'We Negotiate with Terrorists,’ only one man has the diplomatic finesse to defuse a simmering situation before it boils over into a stew of butchery and bloodshed: Detective Inspector Hector. He’s all they’ve got. Literally. All the other negotiators are dead. Telltale will partner with Northern Ireland based Straandlooper on the Hector games, starting with bringing ‘We Negotiate with Terrorists’ to iPad, PC and Mac this Spring. Straandlooper first released the game for iPhone only last Summer. Telltale will follow this platform expansion with two additional Hector episodes for PC, Mac, iPhone and iPad later this year.



“We’re pleased that we can extend Puzzle Agent, our very first pilot from last year, with a second game,” said Telltale CEO Dan Connors. “And the Hector: Badge of Carnage partnership showcases additional ways we’re bringing creative and original new games to different audiences.”



About Graham Annable

Classically trained animator Graham Annable has built impressive credentials in film, television, video games and indie comics. He has for years spent his free time creating some of the funniest, most poignant comics and cartoons anywhere. His fluid art pulses with life and character. Alternately poetic and hilarious, Graham’s work presents a strange twist on the everyday, and does so with heart and humor.



Graham has contributed to projects with George Lucas, Chuck Jones, Nickelodeon, Telltale Games, Jeff Smith and Henry Selick’s teams, most recently through his work as storyboard artist on the Coraline theatrical feature. His indie Grickle Channel on YouTube was recently a home page Featured Video, ultimately driving over 1M views. Graham’s Grickle was named one of Wizard's Top 25 indie books everyone must read and selected for Houghton-Mifflin's 2008 edition of Best American Comics.



About Straandlooper Animation

Straandlooper Animation is located in Northern Ireland. The company looks creatively and optimistically at the global animation market, originating content for as many audiences as it can shake a stick at. Straandlooper is interested in partnering with other like-minded companies on the development and production of IP for digital media. They can be found online at www.straandlooper.com



About Telltale, Inc.

Telltale is a leading digital publisher of cinematic adventures playable on every major gaming platform. Telltale has also pioneered episodic delivery of scheduled content, developing games as series to create longer consumer engagement. Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for successful episodic game creation and digital publishing with over 5 million episodes sold since 2005. Telltale’s reputation for quality has been established across more than 35 published releases that have cumulatively earned an average Metacritic score above 80%. Telltale's titles have won numerous awards including, "Adventure Game of the Year" from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety. Telltale currently develops and publishes games for PlayStation®3, Xbox 360TM, WiiTM, PC, Mac, iPad and iPhone. Learn more at www.telltalegames.com.

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